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Nathan Shedroff,Christopher Noessel

Make It So: Interaction Design Lessons From Science Fiction

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Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
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1.055 halaman cetak
Publikasi asli
2012
Tahun publikasi
2012
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Kutipan

  • administratormembuat kutipan12 tahun yang lalu
    Those benefits are all about making the unthinkable thinkable. “Cognitive estrangement,” as we science fiction people call that in our trade

Di rak buku

  • Alexandra Privado
    UXD
    • 14
  • Rune Bech
    Line
    • 13
  • drinkingbottle
    Design
    • 6
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