en
Buku
Sanjay Jain

Touchpad Computer Applications Class 10

The chapters of this book have been selected and designed as per the CBSE curriculum of Computer Applications (Code 165).

KEY FEATURES (5–7 points)(each point should be 70 characters with space)(to be filled by author)
● National Education Policy 2020
● Do you Know?: This section contains a fact about the topic.
● Lab Assignment 'N Activity: This section contains an activity to apply the concepts learnt.
● PART A & PART B: This section contains questions to assess the intellectual and comprehensive writing skills.
● CBSE Sample Question Paper: This section contains sample question paper.
● Digital Solutions

DESCRIPTION (This section should contain complete information about the book from the start to the end, in around 1350 characters with space.)(to be filled by author)
The main features of this book are as follows:
● The language of the book is simple and easy to understand.
● The book focuses on Free and Open-Source Software (Foss) with highlights of MS Office.
● Notes are given for add-on knowledge.
● Students are provided with fun facts about the topic.
● Lab Activities are added in between the chapters to develop practical skills.
● The applications of IT Tools are discussed with real life scenarios.
● The contents will help to create opportunity for better job prospects with respect to IT fields.

WHAT WILL YOU LEARN (what will the readers be capable of doing after reading the book)(5–6 sentences) (300 characters with space)(to be filled by author)
You will learn about:
● Networking
● HTML
● CSS ● Cyber ethics
● Scratch
● Python
WHO THIS BOOK IS FOR (audience) (Let the readers know what knowledge they should have before reading the book)(350 characters with space)(to be filled by author)
Grade — 10 TABLE OF CONTENTS (to be filled by author) (Numbered list)
1. Unit-1: Networking
(a) Chapter-1 Networking
2. Unit-2: HTML
(a) Chapter-2 Introduction to HTML
(b) Chapter-3 More About HTML
© Chapter-4 Cascading Style Sheets
3. Unit-3: Cyber Ethics
(a) Chapter-5 Cyber Ethics
4. Unit-4: Scratch or Python
(a) Chapter-6 Scratch
(b) Chapter-7 Programming in Python
© Chapter-8 Decision Making in Python
(d) Chapter-9 Looping in Python
5. Practical Work
6. Viva Voce Questions
7. Projects
8. Glossary
9. CBSE Sample Question Paper
348 halaman cetak
Pemilik hak cipta
Orange Education
Publikasi asli
2021
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