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David Chalmers

Reality+: Virtual Worlds and the Problems of Philosophy

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  • Darya Stupinamembuat kutipan7 bulan yang lalu
    Thinking about the simulation hypothesis and the it-from-bit hypothesis—two ideas inspired by modern computers—yields the beginnings of a response to Descartes’s classic problem.
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    Technophilosophy is a combination of (1) asking philosophical questions about technology and (2) using technology to help answer traditional philosophical questions.
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    Each virtual world is a new reality: Reality+. Augmented reality involves additions to reality: Reality+. Some virtual worlds are as good as or better than ordinary reality: Reality+. If we’re in a simulation, there is more to reality than we thought: Reality+. There will be a smorgasbord of multiple realities: Reality+.
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    The central thesis of this book is: Virtual reality is genuine reality. Or at least, virtual realities are genuine realities. Virtual worlds need not be second-class realities. They can be first-class realities.
    We can break down this thesis into three parts:
    Virtual worlds are not illusions or fictions, or at least they need not be. What happens in VR really happens. The objects we interact with in VR are real.
    Life in virtual worlds can be as good, in principle, as life outside virtual worlds. You can lead a fully meaningful life in a virtual world.
    The world we’re living in could be a virtual world. I’m not saying it is. But it’s a possibility we can’t rule out.
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    Thinking about virtual reality gave me a new perspective.
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    How do you know that your perception of the world is not an illusion?
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    How do you know anything at all about the reality outside you?
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    At this point, we can ask, “How do you know you’re not in a computer simulation right now?”
  • Darya Stupinamembuat kutipan7 bulan yang lalu
    Virtual reality involves an immersive, interactive, computer-generated space.
  • Jan Nomembuat kutipantahun lalu
    First, you don’t know you’re not in a simulation. (This amounts to saying no to the Knowledge Question.)
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