en
Diana Mounter,Jina Anne,Katie Sylor-Miller,Marco Suarez,Roy Stanfield

Design Systems Handbook

Beri tahu saya ketika buku ditambahkan
Untuk membaca buku ini unggah file EPUB atau FB2 ke Bookmate. Bagaimana cara mengunggah buku?
A design system unites product teams around a common visual language. It reduces design debt, accelerates the design process, and builds bridges between teams working in concert to bring products to life. Learn how you can create your design system and help your team improve product quality while reducing design debt.
Buku ini saat ini tidak tersedia
147 halaman cetak
Sudahkah Anda membacanya? Bagaimanakah menurut Anda?
👍👎

Kutipan

  • Marina Zakharenkovamembuat kutipan5 tahun yang lalu
    It wasn’t hard to get them to follow the guidelines, it was hard to get them to agree on the guidelines.”
  • lizzylizardmembuat kutipan5 tahun yang lalu
    But in general, what I see most design systems break things down into are:
    elements (or basics, or atoms)—these are small, stand-alone components like buttons and icons
    components (or molecules, or modules)—these are usually an assembly of small components into a larger component like a search form (which includes a form input, a button, and potentially even a search icon)
    regions (or zones, or organisms)—these are an area of the UI like a left-hand navigation
    layouts—how the pieces are laid out on the page (like a header region, followed by a sidebar and main content area, followed by a footer)
  • lizzylizardmembuat kutipan5 tahun yang lalu
    Let’s take a look at each of these design elements and the role they’ll play in your design system. Take stock of all interface elements in production to see just how much design debt you need to address and what elements are most commonly used. Warning! This can get a bit depressing, as most companies have an intense amount of inconsistency in their UIs.

Di rak buku

fb2epub
Seret dan letakkan file Anda (maksimal 5 sekaligus)